![]() ![]() ![]() We hope that those getting tired of formal and fairly useless replies on the forums will feel relieved and satisfied.Īs for the other highlights, we would like to thank and congratulate our colleagues working on the Brazilian Portuguese translation. To prevent you from waiting any longer, click here to sign up for α-testing of the 5th episode. While we could have done things faster in theory, that would not have gone along with our principles, and it took as long as it took. Even though Chiru actually was not our starting point in its true sense, it was a separate half that required us to go through many processes we did not touch since Episode 1. It is always hard to begin something or rather to get the first visible results after making a start. Please support Entergram’s upcoming PS4/Switch release of Umineko no Naku Koro ni Saku! Episode 8 Private Alpha We hope we helped to make an already great game even more enjoyable. Thank you to everyone who gave us motivation over the years. The script and all the tools we built and used are now publicly available. The engine, as deficient as it is, is now open source. If any of you would like to build on our work, fix it, tweak it, expand it, tear it apart, rip chunks out and replace them as you desire - we now give you that ability. If there is anything major that needs to be done, we now leave it up to others. However, we are a small team, and this project - which we took on for nothing other than personal satisfaction - has been long and tiring. There are endless TODOs left untouched under the hood. The gamepad support leaves much to be desired and the menus are unpolished, to say nothing of the extra features we could have added - a more comprehensive music box was once imagined, and there is the content from Hane and Tsubasa, which will now likely make its way to consoles with the upcoming consumer release of Umineko Saku. Of course, we would have liked to have done much more. The fundamental experience of the PS3 version of Umineko is now available for speakers of other languages to enjoy. What we promised ourselves we would do, we have now done. This is not quite our final release (as you can see, the beta tag is still attached), but it does bring an end to our obligations. We hope you enjoy it!Īt the same time, our colleagues from Brazil present a complete set of Umineko Question Arcs in Brazilian Portuguese for the first time. Six years to the day from our first introductory trailer, the last episode of Umineko is now available in English and Russian. In this sense, the project will continue to develop even after our retirement, and we are very glad to see this evolving. ![]() Our work inspired several people to play Umineko for another time, to post new media on the social networks, to even build their own work on top of ours, and we believe this is still not quite the end. And our Chinese-speaking friends from the SNS Team also are very close to publishing the complete version of the game. Furthermore, Knox Translations team finished all eight episodes in Brazilian Portuguese, reaching content parity for readers from Brazil, Portugal, and the rest of the Portuguese-speaking world. Thanks to our friends from 07th-Mod and in particular, our version got an unofficial Witch Hunt language pack bringing freedom of choice to readers. Umineko received an extra story and will soon get a new console release. This year made us realise that we are not an island in the Umineko community, and that the author himself has not run out of ideas. We did not run into many problems, but we hope that the changes we made in this update will make the game even better and more enjoyable to play. Although the year after the episode 8 release was not a busy one for us, we spent some time polishing the game content and eliminating all the issues reported by players all over the world. Today we mark the official completion of Umineko Project and congratulate everyone for the goals we completed and the results we achieved all together shoulder to shoulder over the last few years. ![]()
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